Effective date: 11 August 2026 · Last updated: 4 September 2026
Controller: tivaroid studio, developer of Hangman: Rivals
Contact: tivaroid.studio@gmail.com
Android package: com.hangmanrivals.app
1. Scope
This policy applies to the Hangman: Rivals Android game and its online services. The game can be played offline, but multiplayer, friends, rankings, cloud progress, invitations and asynchronous challenges require online services.
2. Information we process
| Information | Why it is used | Required? |
|---|---|---|
| Unity player ID and Google Play Games identifier | Authentication, account continuity, security and linking game data to the correct player. | Only for online features. |
| Display name, anonymous preference and country/region setting | Player profile, friends, room participants and rankings. The initial country is inferred from the device region setting and can be changed by the player; GPS and IP geolocation are not used for this selection. | Optional; anonymous mode is available. |
| Scores, rating, progress, daily activities, achievements and game statistics | Gameplay, Cloud Save, leaderboards, competitive matches and restoration on another device. | Online storage is optional; local progress is needed to save the game. |
| Friends, invitations, room membership and challenge state | Multiplayer, invitations, presence and asynchronous Rivals Arena matches. | Only when social or multiplayer features are used. |
| IP address, device/account identifiers, ad interactions and diagnostics | Advertising, measurement, fraud prevention, reliability and troubleshooting. An IP address can indicate an approximate location. | Automatically processed by service providers when their services are used. |
| Local settings, recent words and sound/language preferences | Operate the game and remember choices on the device. | Stored locally and not intentionally uploaded unless included in game progress. |
Bluetooth and Wi-Fi discovery permissions are used only to find and connect nearby game devices. Hangman: Rivals does not use GPS to track or store your precise location.
3. Sources and service providers
- Unity Gaming Services: Authentication, Cloud Save, Friends, Leaderboards, Multiplayer Sessions/Lobby, Relay and Cloud Code.
- Google Play Games Services: platform sign-in and game identity.
- Google Mobile Ads (AdMob): rewarded and interstitial advertising. The SDK may process IP address, device identifiers, product interactions and diagnostic data for advertising, analytics and fraud prevention.
- Google Play: distribution, integrity, installation and crash/performance services made available by the platform.
These providers process data under their own terms and privacy notices. We do not sell personal data. We do not provide an open text chat.
4. Purposes and legal bases
Where the GDPR applies, we process account and gameplay data to provide the requested service and perform our agreement with you. Security, abuse prevention, service reliability and limited game analytics are based on legitimate interests. Advertising personalization and access to device identifiers are based on consent where consent is legally required. You may withdraw consent without affecting earlier lawful processing.
5. Visibility and sharing
Your display name, selected country, score, rank, online presence and match results can be visible to other players when you enable rankings or use multiplayer/social features. Anonymous mode hides your chosen display identity from normal ranking presentation. Service providers receive only the information needed to operate their services, comply with law, prevent abuse or protect users.
6. Advertising choices
The game may display rewarded ads after a clear player choice and occasional interstitial ads between games, never during an active turn. Android and Google account controls can be used to reset or delete the advertising ID and manage ad personalization. Where required, the game will present a consent or privacy-options form before requesting personalized ads.
7. Retention
Local data remains until it is deleted in the Privacy & Account screen, the app is uninstalled, or Android clears application storage. Online game data is kept while the account is active and as needed to operate rankings, matches, fraud prevention and support. After a verified deletion request, we delete or anonymize associated data without undue delay, subject to provider processing times and narrowly limited security, legal or backup retention.
8. Account and data deletion
You can initiate deletion from Settings → Privacy & Account → Request account deletion. The authenticated game creates a one-time, 48-hour verification token for its own Unity Player ID. Only its SHA-256 hash is stored in protected Cloud Save. You can also submit a request without the app on the account deletion page; reasonable alternative verification is then required. An email or public web page does not automatically delete an account. Deletion is permanent and covers the game account and associated cloud progress, friends/relationships, challenge state and identifiable leaderboard entries. Deleting local data alone does not delete the online account.
9. Security
Cloud traffic uses encrypted HTTPS/TLS connections. Authentication tokens are handled by platform and Unity SDKs and are not shown in the user interface. The game does not request passwords for Hangman: Rivals. Local Wi-Fi and Bluetooth matches are initiated by users and should be played only with trusted nearby devices and networks. No system is perfectly secure; suspected incidents can be reported to the contact address above.
10. Children
Hangman: Rivals is intended for users aged 13 and over and is not directed to children under 13. If you believe a child has provided personal data contrary to this policy, contact us so it can be investigated and removed.
11. International transfers and rights
Service providers may process information outside your country using appropriate legal safeguards. Depending on your location, you may have rights to access, correct, delete, restrict or object to processing, obtain a portable copy, withdraw consent, and complain to a data protection authority. Send requests to the contact address above.
12. Changes
We may update this policy when the game or legal requirements change. The current version and effective date will always appear on this page. Material changes will be communicated in the game or store listing where appropriate.
Polityka prywatności — skrót po polsku
Administrator: tivaroid studio, twórca Hangman: Rivals · tivaroid.studio@gmail.com
Gra przetwarza identyfikator Unity/Google Play Games, wybraną nazwę gracza i kraj, wyniki, postęp, znajomych, zaproszenia oraz dane pokojów i wyzwań, gdy korzystasz z funkcji sieciowych. Początkowy kraj jest ustalany z ustawienia regionu urządzenia i może zostać zmieniony przez gracza; nie używamy w tym celu GPS ani geolokalizacji IP. Unity Gaming Services obsługuje logowanie, zapis w chmurze, znajomych, rankingi, multiplayer i Cloud Code. Google Play Games obsługuje logowanie platformowe. Google Mobile Ads może przetwarzać adres IP, identyfikator reklamowy, interakcje i diagnostykę w celach reklamowych, analitycznych i ochrony przed nadużyciami.
Nie sprzedajemy danych osobowych. Gra nie zawiera otwartego czatu. Uprawnienia Bluetooth i Wi-Fi służą wyłącznie do wykrywania pobliskich urządzeń i nie są używane do śledzenia dokładnej lokalizacji. Nazwa, kraj, wynik i obecność mogą być widoczne dla innych graczy; można włączyć profil anonimowy i wyłączyć widoczność w rankingu.
Dane lokalne można usunąć w grze: Ustawienia → Prywatność i konto → Usuń dane lokalne. Trwałe usunięcie konta i danych online można rozpocząć w tym samym ekranie lub przez publiczną stronę usuwania konta. Po weryfikacji usuniemy lub zanonimizujemy powiązany zapis w chmurze, relacje znajomych, wyzwania i identyfikowalne wyniki. Gra jest przeznaczona dla osób w wieku co najmniej 13 lat.
Masz prawo żądać dostępu, sprostowania, usunięcia, ograniczenia przetwarzania, przeniesienia danych lub wnieść sprzeciw, zależnie od obowiązujących przepisów. Skontaktuj się pod adresem tivaroid.studio@gmail.com.
W przypadku różnic interpretacyjnych pełny opis praktyk znajduje się w angielskiej części powyżej. Prawa wynikające z obowiązujących przepisów pozostają bez zmian.